Hermes2D
3.0
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Determines the position on an element surface (edge in 2D and Face in 3D). More...
#include <traverse.h>
Public Attributes | |
int | marker |
surface marker (surface = edge in 2D and face in 3D) | |
int | surf_num |
local element surface number | |
Element * | base |
for internal use | |
int | v1 |
H2D only: edge endpoint vertex id numbers. | |
int | v2 |
double | t |
H2D only: position between v1 and v2 in the range[0..1]. | |
double | lo |
H2D only: for internal use. | |
double | hi |
Determines the position on an element surface (edge in 2D and Face in 3D).
Used for the retrieval of boundary condition values.
Same in H2D and H3D.
Definition at line 30 of file traverse.h.