Hermes2D  3.0
Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar > Member List

This is the complete list of members for Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >, including all inherited members.

current_timeHermes::Hermes2D::EssentialBoundaryCondition< Scalar >protected
DefaultEssentialBCNonConst(std::vector< std::string > markers_, MeshFunctionSharedPtr< Scalar > exact_solution) (defined in Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >)Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >
DefaultEssentialBCNonConst(std::string marker, MeshFunctionSharedPtr< Scalar > exact_solution) (defined in Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >)Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >
EssentialBoundaryCondition()Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >
EssentialBoundaryCondition(std::vector< std::string > markers) (defined in Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >)Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >
EssentialBoundaryCondition(std::string marker) (defined in Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >)Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >
exact_solution (defined in Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >)Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >
get_current_time() const Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >
get_value_type() const Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >inlinevirtual
markersHermes::Hermes2D::EssentialBoundaryCondition< Scalar >protected
set_current_time(double time)Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >
value(double x, double y) const Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >virtual
value_constHermes::Hermes2D::EssentialBoundaryCondition< Scalar >protected
~DefaultEssentialBCNonConst() (defined in Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >)Hermes::Hermes2D::DefaultEssentialBCNonConst< Scalar >inline
~EssentialBoundaryCondition()Hermes::Hermes2D::EssentialBoundaryCondition< Scalar >virtual